Devotions

Devotion
A character can become devoted to a certain sphere or group of spheres by finding a deity or focus that embodies those spheres, The character will essentially become “Priest of #” This effect will grant an additional spell effect and may also include a passive bonus or re-arranging of skills.

The Valen Pantheon

=== Devoted of the Rogue === Requires: 5 Freedom, 5 Retribution, 5 Deception, 5 Fortune, 5 Trickery 

''The devoted of the rogue are usually Diplomats, Merchants and thieves, anyone who values a more Amoral approach to human interaction with an innate curiosity and drive.''

Rouges Gambit
Range: Line of sight

Area of effect: One Creature

Duration: 1 hour or till triggered

Save/Defence: Soul save DC 25

Resistance: N/A

By expending  5 Divine energy and ending this spell you may force your target to make a saving throw vs soul or re-roll a saving throw of any kind, diplomacy check or perception check.

=== Devoted of the Hero === Requires: 5 Justice, 5 Righteousness, 5 Honour, 5 Generosity, 5 Temperance 

''The devoted of the hero are champions of good and order; they are usually Paladins, Guardsmen and soldiers.''

Justice of the Hero
Range: Line of sight

Area of effect: One Creature

Duration: 10 rounds

Save/Defence: Soul save DC 25

Resistance: N/A

By expending 5 Divine energy you may force your target to make a soul save or deal non-lethal damage with melee attacks for the spells duration.

=== Devoted of the Healer === Requires: 5 Peace, 5 Positive, 5 Blessing, 5 Healing, 5 Calm 

''The devoted of the healer are Doctors, Ministers and wise women who use their skills to heal or help those around them.''

Revivify
Range: Line of sight

Area of effect: One Creature

Duration: Instant

Save/Defence: None

Resistance: N/A

Any target creature that has died within this round or the round before must make a soul save DC 20, if they succeed they are restored to life with 0 HP, If the body is destroyed or the creature has suffered more than 30 damage more than they have HP they cannot be affected by this spell.

=== Devoted of the Craftsman === Requires: 5 Hope, 5 Creation, 5 Growth, 5 Joy, 5 Courage 

''The devoted of the craftsman are typically Tradesmen, Artists, Farmers, Builders and Inventors.''

Love of the Craft
Range: Line of sight

Area of effect: One effect

Duration: instant

Save/Defence: None

Resistance: N/A

By expending 5 Divine energy to double the duration of a single magical effect be it Arcane, Divine or Channelling, Effects with an instant duration cannot be targeted.

=== Devoted of the Judge === Requires: 5 Order, 5 Guardian, 5 War, 5 Knowledge, 5 Balance 

''The devoted of the judge are Generals, Judges and Enforcers, they value Logic, Order and structure above all else.''

Judges Edict
Range: Line of sight

Area of effect: One Creature

Duration: Instant

Save/Defence: Soul DC 25

Resistance: N/A

By expending 5 energy you force your target to make a soul save, if they fail all ongoing magical effects on them beneficial and negative end.

=== Devoted of the Defiler === Requires: 5 Hate, 5 Sorrow, 5 Destruction, 5 Rage, 5 Terror 

''The devoted of the defiler are Berserkers, Criminals. And sometimes soldiers, they give in to their raw passions at the expense of anyone around them.''

Defilers Frenzy
Range: Touch

Area of effect: One Creature

Duration: 5 rounds

Save/Defence: None

Resistance: N/A

By expending 5 Divine energy your target fly’s into a destructive frenzy, ever melee hit that lands for the spells duration will lower your targets DR by 1 until the current combat ends.

=== Devoted of the Dark Mistress === Requires: 5 Pride, 5 Lust, 5 Anguish, 5 Negative, 5 Greed 

''The devoted of the mistress are driven by excesses of pleasure and pain, They include Prostitutes, Torturers, scientists without morality and assassins.''

Crack of the Whip
Range: Line of sight

Area of effect: One Creature

Duration: 5 rounds

Save/Defence: Soul save DC 25

Resistance: N/A

By expending 5 Divine energy you may have your target gain a bonus to damage for the equal to the total damage that has been dealt to them that round, this total resets each round

=== Devoted of the Tyrant === Requires: 5 Tyranny, 5 Ambition, 5 Profane, 5 Domination, 5 Cruelty 

''The devoted of the Tyrant are Corporate Leaders, Politicians, Conquerors and Enforcers.''

Terrorise
Range: Line of sight

Area of effect: One Creature

Duration: 5 Rounds

Save/Defence: Soul save DC 25

Resistance: N/A

By expending 5 Divine energy you make your target make a soul save, if they fail they fall under a diabolic control, Any round they refuse to follow your command for the spells duration will deal them 10 damage, If they fall to less than 0 hit points due to this effect they fall to 0 instead and the effect ends